M:tG card similarity search
3W · Instant
Destroy target artifact or enchantment. Flashback {4}{W}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Name | Mana | Type | Text |
---|---|---|---|
Molten Collapse | BR | Sorcery | Choose one. If you descended this turn, you may choose both instead. (You descended if a permanent card was put into your graveyard from anywhere.) • Destroy target creature or planeswalker. • Destroy target noncreature, nonland permanent with mana value 1 or less. |
Sune's Intervention | 4WW | Instant | Choose one or more — • Create two 2/2 white Knight creature tokens. • Seek a nonland permanent card with mana value 3 or less. • Destroy target artifact. • Destroy target enchantment. • Target player gains 3 life. |
Vraska's Finisher | 2B | Creature — Gorgon Assassin | When Vraska's Finisher enters the battlefield, destroy target creature or planeswalker an opponent controls that was dealt damage this turn. 3/2 |
Final Payment | WB | Instant | As an additional cost to cast this spell, pay 5 life or sacrifice a creature or enchantment. Destroy target creature. |
Waste Land | Land | {T}: Add {C}. {T}, Sacrifice Waste Land: Destroy target nonbasic land. That land's controller creates a Wastes token. (It's a land with {T}: Add {C}.) | |
A-Ready to Rumble | 4R | Instant | Choose one — • Damage can't be prevented this turn. Ready to Rumble deals 5 damage to target creature or planeswalker. • Destroy target artifact. |
Loran's Escape | W | Instant | Target artifact or creature gains hexproof and indestructible until end of turn. Scry 1. |
Megaton's Fate | 5R | Sorcery | Choose one — • Disarm — Destroy target artifact. Create four Treasure tokens. • Detonate — Megaton's Fate deals 8 damage to each creature. Each player gets four rad counters. |
Orcish Settlers | 1R | Creature — Orc | {X}{X}{R}, {T}, Sacrifice Orcish Settlers: Destroy X target lands. 1/1 |
Breaking Point | 1RR | Sorcery | Any player may have Breaking Point deal 6 damage to them. If no one does, destroy all creatures. Creatures destroyed this way can't be regenerated. |