Card Codex

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17 May 2024: Card library updated.

Ray of Enfeeblement

B · Instant

Target creature gets -4/-1 until end of turn. If that creature is white, it gets -4/-4 until end of turn instead.

Similar cards

Color identity:
NameManaTypeText
Elven Fortress GEnchantment {1}{G}: Target blocking creature gets +0/+1 until end of turn.
Righteousness WInstant Target blocking creature gets +7/+7 until end of turn.
Moment of Defiance 2BInstant Target creature gets +2/+1 and gains lifelink until end of turn. Draw a card.
Pursue Glory 3RInstant Attacking creatures get +2/+0 until end of turn. Cycling {2} ({2}, Discard this card: Draw a card.)
Unwilling Recruit XRRRSorcery Gain control of target creature until end of turn. Untap that creature. It gets +X/+0 and gains haste until end of turn.
Antler Skulkin 5Artifact Creature — Scarecrow {2}: Target white creature gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) 3/3
Tenth District Guard 1WCreature — Human Soldier When Tenth District Guard enters the battlefield, target creature gets +0/+1 until end of turn. 2/2
Nantuko Mentor 2GCreature — Insect Druid {2}{G}, {T}: Target creature gets +X/+X until end of turn, where X is that creature's power. 1/1
Wine of Blood and Iron 3Artifact {4}: Target creature gets +X/+0 until end of turn, where X is its power. Sacrifice Wine of Blood and Iron at the beginning of the next end step.
Regent's Authority WInstant Target creature gets +2/+2 until end of turn. If it's an enchantment creature or legendary creature, instead put a +1/+1 counter on it and it gets +1/+1 until end of turn.
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