Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Ray of Erasure

U · Instant

Target player mills a card. Draw a card at the beginning of the next turn's upkeep.

Similar cards

Color identity:
NameManaTypeText
Warping Wurm 2GUCreature — Wurm Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) At the beginning of your upkeep, Warping Wurm phases out unless you pay {2}{G}{U}. Whenever Warping Wurm phases in, put a +1/+1 counter on it. 1/1
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Aku Djinn 3BBCreature — Djinn Trample At the beginning of your upkeep, put a +1/+1 counter on each creature each opponent controls. 5/6
Evanescent Intellect UEnchantment — Aura Enchant creature Enchanted creature has "{1}{U}, {T}: Target player mills three cards."
Narcolepsy 1UEnchantment — Aura Enchant creature At the beginning of each upkeep, if enchanted creature is untapped, tap it.
Alora, Cheerful Scout 3GULegendary Creature — Halfling Rogue Scout Whenever you attack, up to one target attacking creature can't be blocked this turn. At the beginning of the next end step, return that creature to its owner's hand. If you do, it perpetually gets +1/+1. 4/4
Instigator Gang 3RCreature — Human Werewolf Attacking creatures you control get +1/+0. At the beginning of each upkeep, if no spells were cast last turn, transform Instigator Gang. 2/3
Latchkey Faerie 3UCreature — Faerie Rogue Flying Prowl {2}{U} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Faerie or Rogue.) When Latchkey Faerie enters the battlefield, if its prowl cost was paid, draw a card. 3/1
Brilliant Plan 4USorcery Draw three cards.
Concentrate 2UUSorcery Draw three cards.
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