Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Ray of Frost

1U · Enchantment — Aura

Flash Enchant creature When Ray of Frost enters the battlefield, if enchanted creature is red, tap it. As long as enchanted creature is red, it loses all abilities. Enchanted creature doesn't untap during its controller's untap step.

Similar cards

Color identity:
NameManaTypeText
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Quagmire Druid 2BCreature — Zombie Druid {G}, {T}, Sacrifice a creature: Destroy target enchantment. 2/2
Armor of Thorns 1GEnchantment — Aura You may cast Armor of Thorns as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. Enchant nonblack creature Enchanted creature gets +2/+2.
Dismantling Wave 2WSorcery For each opponent, destroy up to one target artifact or enchantment that player controls. Cycling {6}{W}{W} ({6}{W}{W}, Discard this card: Draw a card.) When you cycle Dismantling Wave, destroy all artifacts and enchantments.
Asphyxiate 1BBSorcery Destroy target untapped creature.
Lulu, Loyal Hollyphant 3WLegendary Creature — Elephant Angel Flying At the beginning of your end step, if a permanent you controlled left the battlefield this turn, put a +1/+1 counter on each tapped creature you control, then untap them. Choose a Background (You can have a Background as a second commander.) 3/2
Banishing Slash WWSorcery Destroy up to one target artifact, enchantment, or tapped creature. Then if you control an artifact and an enchantment, create a 2/2 white Samurai creature token with vigilance.
Dormant Volcano Land Dormant Volcano enters the battlefield tapped. When Dormant Volcano enters the battlefield, sacrifice it unless you return an untapped Mountain you control to its owner's hand. {T}: Add {C}{R}.
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