M:tG card similarity search
1W · Instant
Destroy target enchantment. Flashback {G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Name | Mana | Type | Text |
---|---|---|---|
Lotus-Eye Mystics | 3W | Creature — Human Monk | Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) When Lotus-Eye Mystics enters the battlefield, return target enchantment card from your graveyard to your hand. 3/2 |
Green Dragon | 4GG | Creature — Dragon | Flying Poison Breath — When Green Dragon enters the battlefield, until end of turn, whenever a creature an opponent controls is dealt damage, destroy it. 4/4 |
Celestial Judgment | 4WW | Sorcery | For each different power among creatures on the battlefield, choose a creature with that power. Destroy each creature not chosen this way. |
Gate Hound | 2W | Creature — Dog | Creatures you control have vigilance as long as Gate Hound is enchanted. 1/1 |
Bewitching Leechcraft | 1U | Enchantment — Aura | Enchant creature When Bewitching Leechcraft enters the battlefield, tap enchanted creature. Enchanted creature has "If this creature would untap during your untap step, remove a +1/+1 counter from it instead. If you do, untap it." (Otherwise, it doesn't untap.) |
Dread | 3BBB | Creature — Elemental Incarnation | Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Whenever a creature deals damage to you, destroy it. When Dread is put into a graveyard from anywhere, shuffle it into its owner's library. 6/6 |
Metallurgeon | 1W | Artifact Creature — Human Artificer | {W}, {T}: Regenerate target artifact. 1/2 |
Aura Flux | 2U | Enchantment | Other enchantments have "At the beginning of your upkeep, sacrifice this enchantment unless you pay {2}." |
Steel of the Godhead | 2W/U | Enchantment — Aura | Enchant creature As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.) As long as enchanted creature is blue, it gets +1/+1 and can't be blocked. |
Hope Charm | W | Instant | Choose one — • Target creature gains first strike until end of turn. • Target player gains 2 life. • Destroy target Aura. |