M:tG card similarity search
4B · Sorcery
Exile target creature, Vehicle, or nonbasic land. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Name | Mana | Type | Text |
---|---|---|---|
Spinning Darkness | 4BB | Instant | You may exile the top three black cards of your graveyard rather than pay this spell's mana cost. Spinning Darkness deals 3 damage to target nonblack creature. You gain 3 life. |
Murgish Cemetery | 4BB | Enchantment | {3}{B}, Discard a card: Create an X/X black Zombie creature token, where X is a number from 2 to 6 chosen at random. |
Exotic Disease | 4B | Sorcery | Domain — Target player loses X life and you gain X life, where X is the number of basic land types among lands you control. |
Agrus Kos, Spirit of Justice | 2RW | Legendary Creature — Spirit Detective | Double strike, vigilance Whenever Agrus Kos, Spirit of Justice enters the battlefield or attacks, choose up to one target creature. If it's suspected, exile it. Otherwise, suspect it. (A suspected creature has menace and can't block.) 2/4 |
Samurai of the Pale Curtain | WW | Creature — Fox Samurai | Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) If a permanent would be put into a graveyard, exile it instead. 2/2 |
Awakener Druid | 2G | Creature — Human Druid | When Awakener Druid enters the battlefield, target Forest becomes a 4/5 green Treefolk creature for as long as Awakener Druid remains on the battlefield. It's still a land. 1/1 |
Clear a Path | R | Sorcery | Destroy target creature with defender. |
Encroaching Wastes | Land | {T}: Add {C}. {4}, {T}, Sacrifice Encroaching Wastes: Destroy target nonbasic land. | |
Wasteland | Land | {T}: Add {C}. {T}, Sacrifice Wasteland: Destroy target nonbasic land. | |
All Suns' Dawn | 4G | Sorcery | For each color, return up to one target card of that color from your graveyard to your hand. Exile All Suns' Dawn. |