M:tG card similarity search
2U · Legendary Creature — Human Wizard
Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card. You may draw an additional card if Rayne, Academy Chancellor is enchanted. 1/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Empress Galina | 3UU | Legendary Creature — Merfolk Noble | {U}{U}, {T}: Gain control of target legendary permanent. (This effect lasts indefinitely.) 1/3 |
| New Prahv Guildmage | WU | Creature — Human Wizard | {W}{U}: Target creature gains flying until end of turn. {3}{W}{U}: Detain target nonland permanent an opponent controls. (Until your next turn, that permanent can't attack or block and its activated abilities can't be activated.) 2/2 |
| Ohabi Caleria | 1GW | Legendary Creature — Elf Archer | Reach Untap all Archers you control during each other player's untap step. Whenever an Archer you control deals damage to a creature, you may pay {2}. If you do, draw a card. 1/3 |
| Desolate Lighthouse | Land | {T}: Add {C}. {1}{U}{R}, {T}: Draw a card, then discard a card. | |
| Venser, Shaper Savant | 2UU | Legendary Creature — Human Wizard | Flash When Venser, Shaper Savant enters the battlefield, return target spell or permanent to its owner's hand. 2/2 |
| Triskaidekaphile | 1U | Creature — Human Wizard | You have no maximum hand size. At the beginning of your upkeep, if you have exactly thirteen cards in your hand, you win the game. {3}{U}: Draw a card. 1/3 |
| Tome Raider | 2U | Creature — Faerie | Flying When Tome Raider enters the battlefield, draw a card. 1/1 |
| Auriok Windwalker | 3W | Creature — Human Wizard | Flying {T}: Attach target Equipment you control to target creature you control. 2/3 |
| Chains of Mephistopheles | 1B | Enchantment | If a player would draw a card except the first one they draw in each of their draw steps, that player discards a card instead. If the player discards a card this way, they draw a card. If the player doesn't discard a card this way, they mill a card. |
| Skeleton Key | 1 | Artifact — Equipment | Equipped creature has skulk. (It can't be blocked by creatures with greater power.) Whenever equipped creature deals combat damage to a player, you may draw a card. If you do, discard a card. Equip {2} |