Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Raze the Effigy

R · Instant

Choose one — • Destroy target artifact. • Target attacking creature gets +2/+2 until end of turn.

Similar cards

Color identity:
NameManaTypeText
Squid Fire Knight Stickers {TK}{TK} — {T}: The next time target player would roll one or more dice this turn, instead they roll that many dice plus one, then you choose one of those rolls to ignore. {TK}{TK}{TK} — Protection from odd mana values {TK}{TK} — 4/1 {TK}{TK}{TK}{TK} — 6/6
Restoration Specialist 1WCreature — Dwarf Artificer {W}, Sacrifice Restoration Specialist: Return up to one target artifact card and up to one target enchantment card from your graveyard to your hand. 2/1
Capashen Knight 1WCreature — Human Knight First strike (This creature deals combat damage before creatures without first strike.) {1}{W}: Capashen Knight gets +1/+0 until end of turn. 1/1
Ramosian Greatsword 4RArtifact — Equipment Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Equipped creature gets +3/+1 and has trample. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Black Hole 3BSorcery Destroy target creature and up to X other target creatures, where X is the number of Attractions you've visited this turn.
Lexivore 3WCreature — Beast Whenever Lexivore deals damage to a player, destroy target permanent other than Lexivore with the most lines of text in its text box. (If two or more cards are tied, target any one of them.) 2/3
Prairie Survivalist 1WCreature — Human Scout Flying At the beginning of combat on your turn, target creature you control perpetually gets +1/+0. Then choose a creature card in your hand. It perpetually gets +1/+0. 0/1
Burning Prophet 1RCreature — Human Wizard Whenever you cast a noncreature spell, Burning Prophet gets +1/+0 until end of turn, then scry 1. 1/3
Undead Leotau 5BCreature — Zombie Cat {R}: Undead Leotau gets +1/-1 until end of turn. Unearth {2}{B} ({2}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 3/4
Gruul Guildmage R/GR/GCreature — Human Shaman ({R/G} can be paid with either {R} or {G}.) {3}{R}, Sacrifice a land: Gruul Guildmage deals 2 damage to target player or planeswalker. {3}{G}: Target creature gets +2/+2 until end of turn. 2/2
Page 299