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17 May 2024: Card library updated.

Razia's Purification

4RW · Sorcery

Each player chooses three permanents they control, then sacrifices the rest.

Similar cards

Color identity:
NameManaTypeText
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Maulfist Revolutionary 1GGCreature — Human Warrior Trample When Maulfist Revolutionary enters the battlefield or dies, for each kind of counter on target permanent or player, give that permanent or player another counter of that kind. 3/3
Scepter of Dominance 1WWArtifact {W}, {T}: Tap target permanent.
Sphinx of Lost Truths 3UUCreature — Sphinx Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) Flying When Sphinx of Lost Truths enters the battlefield, draw three cards. Then if it wasn't kicked, discard three cards. 3/5
Samite Elder 2WCreature — Human Cleric {T}: Creatures you control gain protection from the colors of target permanent you control until end of turn. 1/2
The War in Heaven 3BBBEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — You draw three cards and you lose 3 life. II — Mill three cards. III — Choose up to three target creature cards with total mana value 8 or less in your graveyard. Return each of them to the battlefield with a necrodermis counter on it. They're artifacts in addition to their other types.
Forked Lightning 3RSorcery Forked Lightning deals 4 damage divided as you choose among one, two, or three target creatures.
Shah of Naar Isle 3RCreature — Efreet Trample Echo {0} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Shah of Naar Isle's echo cost is paid, each opponent may draw up to three cards. 6/6
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