Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Razia's Purification

4RW · Sorcery

Each player chooses three permanents they control, then sacrifices the rest.

Similar cards

Color identity:
NameManaTypeText
Cabal Conditioning 6BSorcery Any number of target players each discard a number of cards equal to the highest mana value among permanents you control.
Endless Detour GWUInstant The owner of target spell, nonland permanent, or card in a graveyard puts it on the top or bottom of their library.
Undercity Plague 4BBSorcery Target player loses 1 life, discards a card, then sacrifices a permanent. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Shower of Coals 3RRSorcery Shower of Coals deals 2 damage to each of up to three targets. Threshold — Shower of Coals deals 4 damage to each of those permanents and/or players instead if seven or more cards are in your graveyard.
Conjured Currency 5UEnchantment At the beginning of your upkeep, you may exchange control of Conjured Currency and target permanent you neither own nor control.
Stroke of Midnight 2WInstant Destroy target nonland permanent. Its controller creates a 1/1 white Human creature token.
Pillar Tombs of Aku 2BBWorld Enchantment At the beginning of each player's upkeep, that player may sacrifice a creature. If that player doesn't, they lose 5 life and you sacrifice Pillar Tombs of Aku.
Brainstorm UInstant Draw three cards, then put two cards from your hand on top of your library in any order.
Kaya, Bane of the Dead 3W/BW/BW/BLegendary Planeswalker — Kaya Your opponents and permanents your opponents control with hexproof can be the targets of spells and abilities you control as though they didn't have hexproof. [−3]: Exile target creature. Loyalty 7
Gisela, Blade of Goldnight 4RWWLegendary Creature — Angel Flying, first strike If a source would deal damage to an opponent or a permanent an opponent controls, that source deals double that damage to that player or permanent instead. If a source would deal damage to you or a permanent you control, prevent half that damage, rounded up. 5/5
Page 98