Card Codex

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17 May 2024: Card library updated.

Razia, Boros Archangel

4RRWW · Legendary Creature — Angel

Flying, vigilance, haste {T}: The next 3 damage that would be dealt to target creature you control this turn is dealt to another target creature instead. 6/3

Similar cards

Color identity:
NameManaTypeText
Uncivil Unrest 4REnchantment Nontoken creatures you control have riot. (They enter the battlefield with your choice of a +1/+1 counter or haste.) If a creature you control with a +1/+1 counter on it would deal damage to a permanent or player, it deals double that damage instead.
Joraga Bard 3GCreature — Elf Rogue Bard Ally Whenever Joraga Bard or another Ally enters the battlefield under your control, you may have Ally creatures you control gain vigilance until end of turn. 1/4
Bösium Strip 3Artifact {3}, {T}: Until end of turn, you may cast instant and sorcery spells from the top of your graveyard. If a spell cast this way would be put into a graveyard, exile it instead.
Abuelo, Ancestral Echo 1WULegendary Creature — Spirit Flying, ward {2} {1}{W}{U}: Exile another target creature or artifact you control. Return it to the battlefield under its owner's control at the beginning of the next end step. 2/2
Goblin Skycutter 1RCreature — Goblin Warrior Sacrifice Goblin Skycutter: It deals 2 damage to target creature with flying. That creature loses flying until end of turn. 2/1
Breath of Darigaaz 1RSorcery Kicker {2} (You may pay an additional {2} as you cast this spell.) Breath of Darigaaz deals 1 damage to each creature without flying and each player. If this spell was kicked, it deals 4 damage to each creature without flying and each player instead.
Gather Specimens 3UUUInstant If a creature would enter the battlefield under an opponent's control this turn, it enters the battlefield under your control instead.
Slayers' Stronghold Land {T}: Add {C}. {R}{W}, {T}: Target creature gets +2/+0 and gains vigilance and haste until end of turn.
Reckless Stormseeker 2RCreature — Human Werewolf At the beginning of combat on your turn, target creature you control gets +1/+0 and gains haste until end of turn. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 2/3
Orcish Artillery 1RRCreature — Orc Warrior {T}: Orcish Artillery deals 2 damage to any target and 3 damage to you. 1/3
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