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17 May 2024: Card library updated.

Razia, Boros Archangel

4RRWW · Legendary Creature — Angel

Flying, vigilance, haste {T}: The next 3 damage that would be dealt to target creature you control this turn is dealt to another target creature instead. 6/3

Similar cards

Color identity:
NameManaTypeText
Surrak and Goreclaw 4GGLegendary Creature — Human Bear Trample Other creatures you control have trample. Whenever another nontoken creature enters the battlefield under your control, put a +1/+1 counter on it. It gains haste until end of turn. 6/5
Akroan Conscriptor 4RCreature — Human Shaman Heroic — Whenever you cast a spell that targets Akroan Conscriptor, gain control of another target creature until end of turn. Untap that creature. It gains haste until end of turn. 3/2
Fire and Brimstone 3WWInstant Fire and Brimstone deals 4 damage to target player who attacked this turn and 4 damage to you.
Fire-Omen Crane 3RRCreature — Bird Spirit Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever Fire-Omen Crane attacks, it deals 1 damage to target creature an opponent controls. 3/3
Wild Instincts 3GSorcery Target creature you control gets +2/+2 until end of turn. It fights target creature an opponent controls. (Each deals damage equal to its power to the other.)
Rising of the Day 2REnchantment Creatures you control have haste. Legendary creatures you control get +1/+0.
Jubilant Skybonder 1W/UW/UCreature — Human Wizard Flying Creatures you control with flying have "Spells your opponents cast that target this creature cost {2} more to cast." 2/2
Fallen Cleric 4BCreature — Zombie Cleric Protection from Clerics Morph {4}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 4/2
Feaster of Fools 4BBCreature — Demon Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Flying Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.) 3/3
Devilish Valet 2RCreature — Devil Warrior Trample, haste Alliance — Whenever another creature enters the battlefield under your control, double Devilish Valet's power until end of turn. 1/3
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