M:tG card similarity search
3W · Creature — Griffin
Flying (This creature can't be blocked except by creatures with flying or reach.) First strike (This creature deals combat damage before creatures without first strike.) 2/2
Name | Mana | Type | Text |
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Chancellor of the Annex | 4WWW | Creature — Phyrexian Angel | You may reveal this card from your opening hand. If you do, when each opponent casts their first spell of the game, counter that spell unless that player pays {1}. Flying Whenever an opponent casts a spell, counter it unless that player pays {1}. 5/6 |
Storm Front | G | Enchantment | {G}{G}: Tap target creature with flying. |
Rahilda, Feral Outlaw | Legendary Creature — Werewolf | Double strike When Rahilda, Feral Outlaw deals combat damage to a player, exile a nonland card from their library at random. During any turn you attacked with a Wolf or Werewolf, you may cast that card and you may spend mana as though it were mana of any color to cast that spell. Nightbound 2/2 | |
Shinen of Flight's Wings | 4U | Creature — Spirit | Flying Channel — {U}, Discard Shinen of Flight's Wings: Target creature gains flying until end of turn. 3/3 |
Song of Eärendil | 3GU | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Scry 2, then draw two cards. II — Create a Treasure token and a 2/2 blue Bird creature token with flying. III — Put a flying counter on each creature you control without flying. |
Winged Boots | 1U | Artifact — Equipment | Equipped creature has flying and ward {4}. (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {4}.) Equip {1} |
Lurking Green Dragon | 3G | Creature — Dragon | Flying Lurking Green Dragon can't attack unless defending player controls a creature with flying. 4/4 |
Highspire Mantis | 2RW | Creature — Insect | Flying, trample 3/3 |
Spire Mangler | 2B | Creature — Insect | Flash Flying When Spire Mangler enters the battlefield, target creature with flying you control gets +2/+0 until end of turn. 2/1 |
Mist Dancer | 4U | Creature — Merfolk Wizard | Flying Other Merfolk you control get +1/+0 and have flying. Encore {5}{U}{U} ({5}{U}{U}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) 3/3 |