Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Reality Acid

2U · Enchantment — Aura

Enchant permanent Vanishing 3 (This Aura enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When Reality Acid leaves the battlefield, enchanted permanent's controller sacrifices it.

Similar cards

Color identity:
NameManaTypeText
Devoted Caretaker WCreature — Human Cleric {W}, {T}: Target permanent you control gains protection from instant spells and from sorcery spells until end of turn. 1/2
Illuminated Wings 1UEnchantment — Aura Enchant creature Enchanted creature has flying. {2}, Sacrifice Illuminated Wings: Draw a card.
Clockspinning UInstant Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) Choose a counter on target permanent or suspended card. Remove that counter from that permanent or card or put another of those counters on it.
Omen of the Forge 1REnchantment Flash When Omen of the Forge enters the battlefield, it deals 2 damage to any target. {2}{R}, Sacrifice Omen of the Forge: Scry 2.
Starke of Rath 1RRLegendary Creature — Human Rogue {T}: Destroy target artifact or creature. That permanent's controller gains control of Starke of Rath. (This effect lasts indefinitely.) 2/2
Viscera Seer BCreature — Vampire Wizard Sacrifice a creature: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) 1/1
Ana Sanctuary 2GEnchantment At the beginning of your upkeep, if you control a blue or black permanent, target creature gets +1/+1 until end of turn. If you control a blue permanent and a black permanent, that creature gets +5/+5 until end of turn instead.
Inferno Fist 1REnchantment — Aura Enchant creature you control Enchanted creature gets +2/+0. {R}, Sacrifice Inferno Fist: Inferno Fist deals 2 damage to any target.
Conqueror's Flail 2Artifact — Equipment Equipped creature gets +1/+1 for each color among permanents you control. As long as Conqueror's Flail is attached to a creature, your opponents can't cast spells during your turn. Equip {2}
Aqueous Form UEnchantment — Aura Enchant creature Enchanted creature can't be blocked. Whenever enchanted creature attacks, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Page 83