Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Reality Anchor

1G · Instant

Target creature loses shadow until end of turn. Draw a card.

Similar cards

Color identity:
NameManaTypeText
Dusk Legion Zealot 1BCreature — Vampire Soldier When Dusk Legion Zealot enters the battlefield, you draw a card and you lose 1 life. 1/1
Wall of Mulch 1GCreature — Wall Defender (This creature can't attack.) {G}, Sacrifice a Wall: Draw a card. 0/4
Adarkar Windform 4USnow Creature — Illusion Flying {1}{S}: Target creature loses flying until end of turn. ({S} can be paid with one mana from a snow source.) 3/3
Feral Instinct 1GInstant Target creature gets +1/+1 until end of turn. Draw a card at the beginning of the next turn's upkeep.
Fevered Strength 2BInstant Target creature gets +2/+0 until end of turn. Draw a card at the beginning of the next turn's upkeep.
Mass Appeal 2USorcery Draw a card for each Human you control.
Crash Through RSorcery Creatures you control gain trample until end of turn. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.) Draw a card.
Quickchange 1UInstant Target creature becomes the color or colors of your choice until end of turn. Draw a card.
Oona's Grace 2UInstant Target player draws a card. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
Peppersmoke BTribal Instant — Faerie Target creature gets -1/-1 until end of turn. If you control a Faerie, draw a card.
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