Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Reality Anchor

1G · Instant

Target creature loses shadow until end of turn. Draw a card.

Similar cards

Color identity:
NameManaTypeText
Cephalid Looter 2UCreature — Cephalid Rogue {T}: Target player draws a card, then discards a card. 2/1
Merchant of the Vale 2RCreature — Human Peasant {2}{R}, Discard a card: Draw a card. 2/3
Caller of Gales UCreature — Merfolk Wizard {1}{U}, {T}: Target creature gains flying until end of turn. 1/1
Bilbo's Ring 3Legendary Artifact — Equipment As long as it's your turn, equipped creature has hexproof and can't be blocked. Whenever equipped creature attacks alone, you draw a card and you lose 1 life. Equip Halfling {1} ({1}: Attach to target Halfling you control. Equip only as a sorcery.) Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)
Mesmeric Trance 1UUEnchantment Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) {U}, Discard a card: Draw a card.
Jori En, Ruin Diver 1URLegendary Creature — Merfolk Wizard Whenever you cast your second spell each turn, draw a card. 2/3
Jalum Tome 3Artifact {2}, {T}: Draw a card, then discard a card.
The Harvester Hero {T}: Draw a card, then discard a card.
Sicarian Infiltrator 2UArtifact Creature — Human Soldier Flash Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.) Benediction of the Omnissiah — When Sicarian Infiltrator enters the battlefield, draw a card. 1/2
Breathstealer's Crypt 2UBEnchantment If a player would draw a card, instead they draw a card and reveal it. If it's a creature card, that player discards it unless they pay 3 life.
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