M:tG card similarity search
UUU · Enchantment
Cumulative upkeep {1}{U}{U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) If tapped for mana, Plains produce {R}, Swamps produce {G}, Mountains produce {W}, and Forests produce {B} instead of any other type.
Name | Mana | Type | Text |
---|---|---|---|
Rakdos Guildgate | Land — Gate | Rakdos Guildgate enters the battlefield tapped. {T}: Add {B} or {R}. | |
Salt Marsh | Land | Salt Marsh enters the battlefield tapped. {T}: Add {U} or {B}. | |
Sandsteppe Citadel | Land | Sandsteppe Citadel enters the battlefield tapped. {T}: Add {W}, {B}, or {G}. | |
Savage Lands | Land | Savage Lands enters the battlefield tapped. {T}: Add {B}, {R}, or {G}. | |
Seaside Citadel | Land | Seaside Citadel enters the battlefield tapped. {T}: Add {G}, {W}, or {U}. | |
Sejiri Glacier | Land | Sejiri Glacier enters the battlefield tapped. {T}: Add {W}. | |
Selesnya Guildgate | Land — Gate | Selesnya Guildgate enters the battlefield tapped. {T}: Add {G} or {W}. | |
Shivan Oasis | Land | Shivan Oasis enters the battlefield tapped. {T}: Add {R} or {G}. | |
Silundi Isle | Land | Silundi Isle enters the battlefield tapped. {T}: Add {U}. | |
Simic Guildgate | Land — Gate | Simic Guildgate enters the battlefield tapped. {T}: Add {G} or {U}. |