Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Realm-Scorcher Hellkite

4RR · Creature — Dragon

Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) Flying, haste When Realm-Scorcher Hellkite enters the battlefield, if it was bargained, add four mana in any combination of colors. {1}{R}: Realm-Scorcher Hellkite deals 1 damage to any target. 4/6

Similar cards

Color identity:
NameManaTypeText
Vineglimmer Snarl Land As Vineglimmer Snarl enters the battlefield, you may reveal a Forest or Island card from your hand. If you don't, Vineglimmer Snarl enters the battlefield tapped. {T}: Add {G} or {U}.
Rahilda, Feral Outlaw Legendary Creature — Werewolf Double strike When Rahilda, Feral Outlaw deals combat damage to a player, exile a nonland card from their library at random. During any turn you attacked with a Wolf or Werewolf, you may cast that card and you may spend mana as though it were mana of any color to cast that spell. Nightbound 2/2
Glimmerpost Land — Locus When Glimmerpost enters the battlefield, you gain 1 life for each Locus on the battlefield. {T}: Add {C}.
Choked Estuary Land As Choked Estuary enters the battlefield, you may reveal an Island or Swamp card from your hand. If you don't, Choked Estuary enters the battlefield tapped. {T}: Add {U} or {B}.
Tempest Owl 1UCreature — Bird Kicker {4}{U} (You may pay an additional {4}{U} as you cast this spell.) Flying When Tempest Owl enters the battlefield, if it was kicked, tap up to three target permanents. 1/2
Niv-Mizzet, Guildpact WUBRGLegendary Creature — Dragon Avatar Flying, hexproof from multicolored Whenever Niv-Mizzet, Guildpact deals combat damage to a player, it deals X damage to any target, target player draws X cards, and you gain X life, where X is the number of different color pairs among permanents you control that are exactly two colors. 6/6
Goblin Bushwhacker RCreature — Goblin Warrior Kicker {R} (You may pay an additional {R} as you cast this spell.) When Goblin Bushwhacker enters the battlefield, if it was kicked, creatures you control get +1/+0 and gain haste until end of turn. 1/1
Smoldering Spires Land Smoldering Spires enters the battlefield tapped. When Smoldering Spires enters the battlefield, target creature can't block this turn. {T}: Add {R}.
Pain Kami 2RCreature — Spirit {X}{R}, Sacrifice Pain Kami: It deals X damage to target creature. 2/2
Commander Mustard 3RWLegendary Creature — Human Soldier Vigilance Other Soldiers you control have vigilance, trample, and haste. {2}{R}{W}: Until end of turn, Soldiers you control gain "Whenever this creature attacks, it deals 1 damage to defending player." 5/5
Page 244