Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Reanimate

B · Sorcery

Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its mana value.

Similar cards

Color identity:
NameManaTypeText
Lich BBBBEnchantment As Lich enters the battlefield, you lose life equal to your life total. You don't lose the game for having 0 or less life. If you would gain life, draw that many cards instead. Whenever you're dealt damage, sacrifice that many nontoken permanents. If you can't, you lose the game. When Lich is put into a graveyard from the battlefield, you lose the game.
Young Deathclaws 2BGCreature — Lizard Mutant Menace (This creature can't be blocked except by two or more creatures.) Each creature card in your graveyard has scavenge. The scavenge cost is equal to its mana cost. (Exile a creature card from your graveyard and pay its mana cost: Put a number of +1/+1 counters equal to that card's power on target creature. Scavenge only as a sorcery.) 4/2
Mages' Contest 1RRInstant You and target spell's controller bid life. You start the bidding with a bid of 1. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid. If you win the bidding, counter that spell.
Scholar of Athreos 2WCreature — Human Cleric {2}{B}: Each opponent loses 1 life. You gain life equal to the life lost this way. 1/4
Towering Gibbon 3GCreature — Ape Reach Towering Gibbon's power is equal to the greatest mana value among creatures you control. */4
Lae'zel, Callous Warrior 3WBLegendary Creature — Gith Warrior Double strike When this creature enters the battlefield or specializes, return up to two target creature cards with total mana value 3 or less from your graveyard to the battlefield. 3/6
Rathi Assassin 2BBCreature — Phyrexian Zombie Mercenary Assassin {1}{B}{B}, {T}: Destroy target tapped nonblack creature. {3}, {T}: Search your library for a Mercenary permanent card with mana value 3 or less, put it onto the battlefield, then shuffle. 2/2
Minn, Wily Illusionist 1UULegendary Creature — Gnome Wizard Whenever you draw your second card each turn, create a 1/1 blue Illusion creature token with "This creature gets +1/+0 for each other Illusion you control." Whenever an Illusion you control dies, you may put a permanent card with mana value less than or equal to that creature's power from your hand onto the battlefield. 1/3
March from the Tomb 3WBSorcery Return any number of target Ally creature cards with total mana value 8 or less from your graveyard to the battlefield.
Death Watch BEnchantment — Aura Enchant creature When enchanted creature dies, its controller loses life equal to its power and you gain life equal to its toughness.
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