Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Reap What Is Sown

1GW · Instant

Put a +1/+1 counter on each of up to three target creatures.

Similar cards

Color identity:
NameManaTypeText
That Which Was Taken 5Legendary Artifact {4}, {T}: Put a divinity counter on target permanent other than That Which Was Taken. Each permanent with a divinity counter on it has indestructible.
Gruff Triplets 3GGGCreature — Satyr Warrior Trample When Gruff Triplets enters the battlefield, if it isn't a token, create two tokens that are copies of it. When Gruff Triplets dies, put a number of +1/+1 counters equal to its power on each creature you control named Gruff Triplets. 3/3
Rhizome Lurcher 2BGCreature — Fungus Zombie Undergrowth — Rhizome Lurcher enters the battlefield with a number of +1/+1 counters on it equal to the number of creature cards in your graveyard. 2/2
Stoic Rebuttal 1UUInstant Metalcraft — This spell costs {1} less to cast if you control three or more artifacts. Counter target spell.
Workshop Elders 6UCreature — Human Artificer Artifact creatures you control have flying. At the beginning of combat on your turn, you may have target noncreature artifact you control become a 0/0 artifact creature. If you do, put four +1/+1 counters on it. 4/4
Kessig Wolfrider RCreature — Human Knight Menace {2}{R}, {T}, Exile three cards from your graveyard: Create a 3/2 red Wolf creature token. 1/2
Thrilling Discovery RWSorcery You gain 2 life. Then you may discard two cards. If you do, draw three cards.
Prismari Apprentice URCreature — Human Shaman Magecraft — Whenever you cast or copy an instant or sorcery spell, Prismari Apprentice can't be blocked this turn. If that spell has mana value 5 or greater, put a +1/+1 counter on Prismari Apprentice. 2/2
Invasion of Amonkhet 1UBBattle — Siege (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Amonkhet enters the battlefield, each player mills three cards, then each opponent discards a card and you draw a card. (To mill three cards, a player puts the top three cards of their library into their graveyard.)
Reality Strobe 4UUSorcery Return target permanent to its owner's hand. Exile Reality Strobe with three time counters on it. Suspend 3—{2}{U} (Rather than cast this card from your hand, you may pay {2}{U} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
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