Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Reap the Seagraf

2B · Sorcery

Create a 2/2 black Zombie creature token. Flashback {4}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Similar cards

Color identity:
NameManaTypeText
Undercellar Myconid 2GCreature — Fungus Whenever Undercellar Myconid enters the battlefield or dies, create a 1/1 green Saproling creature token. {T}: Add one mana of any color. 1/2
Beetleback Chief 2RRCreature — Goblin Warrior When Beetleback Chief enters the battlefield, create two 1/1 red Goblin creature tokens. 2/2
Goblin Gang Leader 2RRCreature — Goblin Warrior When Goblin Gang Leader enters the battlefield, create two 1/1 red Goblin creature tokens. 2/2
Ambassador Oak 3GCreature — Treefolk Warrior When Ambassador Oak enters the battlefield, create a 1/1 green Elf Warrior creature token. 3/3
Nut Collector 5GCreature — Human Druid At the beginning of your upkeep, you may create a 1/1 green Squirrel creature token. Threshold — Squirrel creatures get +2/+2 as long as seven or more cards are in your graveyard. 1/1
Adrix and Nev, Twincasters 2GULegendary Creature — Merfolk Wizard Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) If one or more tokens would be created under your control, twice that many of those tokens are created instead. 2/2
Drey Keeper 3BGCreature — Elf Druid When Drey Keeper enters the battlefield, create two 1/1 green Squirrel creature tokens. {3}{B}: Squirrels you control get +1/+0 and gain menace until end of turn. 2/2
Clown Car XArtifact — Vehicle When Clown Car enters the battlefield, roll X six-sided dice. For each odd result, create a 1/1 white Clown Robot artifact creature token. For each even result, put a +1/+1 counter on Clown Car. Crew 2 1/1
Inquisitor's Snare 1WInstant Prevent all damage target attacking or blocking creature would deal this turn. If that creature is black or red, destroy it.
Restless Reef Land Restless Reef enters the battlefield tapped. {T}: Add {U} or {B}. {2}{U}{B}: Until end of turn, Restless Reef becomes a 4/4 blue and black Shark creature with deathtouch. It's still a land. Whenever Restless Reef attacks, target player mills four cards.
Page 170