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17 May 2024: Card library updated.

Reaper's Talisman

B · Artifact — Equipment

Whenever equipped creature attacks, it gains deathtouch until end of turn. Whenever equipped creature attacks alone, defending player loses 2 life and you gain 2 life. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Similar cards

Color identity:
NameManaTypeText
Iron-Craw Crusher 7Artifact Creature — Wurm Prototype {2}{G}{G} — 2/5 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) Whenever Iron-Craw Crusher attacks, target attacking creature gets +X/+0 until end of turn, where X is Iron-Craw Crusher's power. 4/6
Vicious Rumors BSorcery Vicious Rumors deals 1 damage to each opponent. Each opponent discards a card, then mills a card. You gain 1 life.
Kiss of Death 4BBSorcery Kiss of Death deals 4 damage to target opponent or planeswalker. You gain 4 life.
Sorin's Vengeance 4BBBSorcery Sorin's Vengeance deals 10 damage to target player or planeswalker and you gain 10 life.
Stolen Grain 4BBSorcery Stolen Grain deals 5 damage to target opponent or planeswalker. You gain 5 life.
Taste of Blood BSorcery Taste of Blood deals 1 damage to target player or planeswalker and you gain 1 life.
Vampiric Touch 2BSorcery Vampiric Touch deals 2 damage to target opponent or planeswalker and you gain 2 life.
Absolving Lammasu 4WCreature — Lammasu Flying When Absolving Lammasu enters the battlefield, all suspected creatures are no longer suspected. When Absolving Lammasu dies, you gain 3 life and suspect up to one target creature an opponent controls. (A suspected creature has menace and can't block.) 4/3
Pestilent Cauldron 2BArtifact {T}, Discard a card: Create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life." {1}, {T}: Each opponent mills cards equal to the amount of life you gained this turn. {4}, {T}: Exile four target cards from a single graveyard. Draw a card.
Drover Grizzly 2GCreature — Bear Mount Whenever Drover Grizzly attacks while saddled, creatures you control gain trample until end of turn. Saddle 1 (Tap any number of other creatures you control with total power 1 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.) 4/2
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