M:tG card similarity search
3BBB · Creature — Demon
Flying Morbid — At the beginning of each end step, if a creature died this turn, destroy target non-Demon creature. 6/6
Name | Mana | Type | Text |
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Compy Swarm | 1BG | Creature — Dinosaur | At the beginning of your end step, if a creature died this turn, create a tapped token that's a copy of Compy Swarm. 2/2 |
Sire of Insanity | 4BR | Creature — Demon | At the beginning of each end step, each player discards their hand. 6/4 |
Jin-Gitaxias, Core Augur | 8UU | Legendary Creature — Phyrexian Praetor | Flash At the beginning of your end step, draw seven cards. Each opponent's maximum hand size is reduced by seven. 5/4 |
Voltaic Servant | 2 | Artifact Creature — Construct | At the beginning of your end step, untap target artifact. 1/3 |
Wall of Resistance | 1W | Creature — Wall | Defender (This creature can't attack.) Flying At the beginning of each end step, if Wall of Resistance was dealt damage this turn, put a +0/+1 counter on it. 0/3 |
Half-Orc, Half- | Creature — Orc Warrior | Trample At the beginning of each end step, if an opponent was dealt damage this turn, Augment {1}{R}{R} ({1}{R}{R}, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.) +3/+1 | |
Hell's Thunder | 1RR | Creature — Elemental | Flying, haste At the beginning of the end step, sacrifice Hell's Thunder. Unearth {4}{R} ({4}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 4/4 |
A-Death-Priest of Myrkul | 2BB | Creature — Tiefling Cleric | Skeletons, Vampires, and Zombies you control get +1/+1. At the beginning of your end step, if a creature died this turn, create a 1/1 black Skeleton creature token. 3/3 |
Troublesome Spirit | 2UU | Creature — Spirit | Flying At the beginning of your end step, tap all lands you control. 3/4 |
Grafted Skullcap | 4 | Artifact | At the beginning of your draw step, draw an additional card. At the beginning of your end step, discard your hand. |