M:tG card similarity search
5BB · Creature — Specter
Whenever Reaper of Night attacks, if defending player has two or fewer cards in hand, it gains flying until end of turn. 4/5
Name | Mana | Type | Text |
---|---|---|---|
Snorting Gahr | 2GG | Creature — Rhino Beast | Whenever Snorting Gahr becomes blocked, it gets +2/+2 until end of turn. 3/3 |
Totentanz, Swarm Piper | 1BR | Legendary Creature — Human Warlock Bard | Whenever Totentanz, Swarm Piper or another nontoken creature you control dies, create a 1/1 black Rat creature token with "This creature can't block." {1}{B}: Target attacking Rat you control gains deathtouch until end of turn. 2/3 |
Goatnapper | 2R | Creature — Goblin Rogue | When Goatnapper enters the battlefield, untap target Goat and gain control of it until end of turn. It gains haste until end of turn. 2/2 |
Nimana Skitter-Sneak | 3B | Creature — Human Rogue | As long as an opponent has eight or more cards in their graveyard, Nimana Skitter-Sneak gets +1/+0 and has menace. (It can't be blocked except by two or more creatures.) 3/4 |
Wing Shards | 1WW | Instant | Target player sacrifices an attacking creature. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) |
Distorted Curiosity | 2U | Sorcery | Corrupted — This spell costs {2} less to cast if an opponent has three or more poison counters. Draw two cards. |
Empyrial Plate | 2 | Artifact — Equipment | Equipped creature gets +1/+1 for each card in your hand. Equip {2} |
Shattered Perception | 2R | Sorcery | Discard all the cards in your hand, then draw that many cards. Flashback {5}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
Akroan Conscriptor | 4R | Creature — Human Shaman | Heroic — Whenever you cast a spell that targets Akroan Conscriptor, gain control of another target creature until end of turn. Untap that creature. It gains haste until end of turn. 3/2 |
Dreadwurm | 4B | Creature — Wurm Horror | Landfall — Whenever a land enters the battlefield under your control, Dreadwurm gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) 5/4 |