M:tG card similarity search
4B · Creature — Phyrexian Horror
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) Whenever a source deals damage to Reaper of Sheoldred, that source's controller gets a poison counter. 2/5
Name | Mana | Type | Text |
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Sumala Sentry | GW | Creature — Elf Archer | Reach Whenever a face-down permanent you control is turned face up, put a +1/+1 counter on it and a +1/+1 counter on Sumala Sentry. 1/3 |
Wight | 1B | Creature — Zombie Soldier | Wight enters the battlefield tapped. Life Drain — Whenever a creature dealt damage by Wight this turn dies, create a tapped 2/2 black Zombie creature token and exile that card. 3/2 |
Nuka-Nuke Launcher | 2 | Artifact — Equipment | Equipped creature gets +3/+0 and has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.) Whenever equipped creature attacks, until the end of defending player's next turn, that player gets two rad counters whenever they cast a spell. Equip {3} |
The Hourglass Coven | 4BB | Legendary Creature — Hag Warlock | When The Hourglass Coven enters the battlefield, draft a card from The Hourglass Coven's spellbook twice, then put those cards onto the battlefield. Other Warlocks you control get +1/+1. 3/3 |
Slinking Giant | 2RR | Creature — Giant Rogue | Wither (This deals damage to creatures in the form of -1/-1 counters.) Whenever Slinking Giant blocks or becomes blocked, it gets -3/-0 until end of turn. 4/4 |
Briar Patch | 1GG | Enchantment | Whenever a creature attacks you, it gets -1/-0 until end of turn. |
Knowledge and Power | 4R | Enchantment | Whenever you scry, you may pay {2}. If you do, Knowledge and Power deals 2 damage to any target. |
The General | Hero | Exile The General: Creatures you control get +1/+1 until end of turn. Untap them. | |
Spiteful Squad | 2WB | Creature — Human Warlock | Deathtouch Spiteful Squad enters the battlefield with two +1/+1 counters on it. When Spiteful Squad dies, put its counters on target creature you control. 0/0 |
Royal Trooper | 2W | Creature — Human Soldier | Whenever Royal Trooper blocks, it gets +2/+2 until end of turn. 2/2 |