M:tG card similarity search
3W · Legendary Creature — Human Artificer
Artifacts you control have protection from each mana value among artifacts you control. Partner (You can have two commanders if both have partner.) 3/4
Name | Mana | Type | Text |
---|---|---|---|
Cerebral Eruption | 2RR | Sorcery | Target opponent reveals the top card of their library. Cerebral Eruption deals damage equal to the revealed card's mana value to that player and each creature that player controls. If a land card is revealed this way, return Cerebral Eruption to its owner's hand. |
Titans' Nest | 1BGU | Enchantment | At the beginning of your upkeep, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) Exile a card from your graveyard: Add {C}. Spend this mana only to cast a spell that's one or more colors without {X} in its mana cost. |
Onyx Mage | 1B | Creature — Human Wizard | {1}{B}: Target creature you control gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.) 2/1 |
Monastery Swiftspear | R | Creature — Human Monk | Haste Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) 1/2 |
Wei Scout | 1B | Creature — Human Soldier Scout | Horsemanship (This creature can't be blocked except by creatures with horsemanship.) 1/1 |
Rummaging Wizard | 3U | Creature — Human Wizard | {2}{U}: Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) 2/2 |
Harvesttide Infiltrator | 2R | Creature — Human Werewolf | Trample Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 3/2 |
Righteous Avengers | 4W | Creature — Human Soldier | Plainswalk (This creature can't be blocked as long as defending player controls a Plains.) 3/1 |
Relive the Past | 5GW | Sorcery | Return up to one target artifact card, up to one target land card, and up to one target non-Aura enchantment card from your graveyard to the battlefield. They are 5/5 Elemental creatures in addition to their other types. |
Elvish Guidance | 2G | Enchantment — Aura | Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional {G} for each Elf on the battlefield. |