M:tG card similarity search
1U · Instant
Change the target of target spell that targets only a player. The new target must be a player.
Name | Mana | Type | Text |
---|---|---|---|
Extract the Truth | 1B | Sorcery | Choose one — • Target opponent reveals their hand. You may choose a creature, enchantment, or planeswalker card from it. That player discards that card. • Target opponent sacrifices an enchantment. |
Simon, Wild Magic Sorcerer | 2U | Legendary Creature — Human Elf Shaman | Whenever you cast an instant or sorcery spell with mana value 3 or greater, roll a d20. 1-9 | Each player draws a card. 10-19 | You draw a card. 20 | Copy that spell. You may choose new targets for the copy. 1/1 |
Agent of the Fates | 1BB | Creature — Human Assassin | Deathtouch Heroic — Whenever you cast a spell that targets Agent of the Fates, each opponent sacrifices a creature. 3/2 |
Split the Party | 3UU | Sorcery | Choose target player. Return half the creatures they control to their owner's hand, rounded up. |
Cybernetica Datasmith | 1UB | Artifact Creature — Human Artificer | Protection from Robots Field Reprogramming — {U}, {T}: Target player draws a card. Another target player creates a 4/4 colorless Robot artifact creature token with "This creature can't block." 0/1 |
Brash Taunter | 4R | Creature — Goblin | Indestructible Whenever Brash Taunter is dealt damage, it deals that much damage to target opponent. {2}{R}, {T}: Brash Taunter fights another target creature. 1/1 |
Head to Head | W | Instant | You and target opponent play Seven Questions with the top card of that player's library. If you win, prevent all damage that would be dealt this turn by a source of your choice. (To play Seven Questions, that player looks at the card, then you ask up to six yes-or-no questions about the card that they answer truthfully. You guess the card's name—that's question seven—then the player reveals the card.) |
Jetting Glasskite | 4UU | Creature — Spirit | Flying Whenever Jetting Glasskite becomes the target of a spell or ability for the first time each turn, counter that spell or ability. 4/4 |
Shimmering Glasskite | 3U | Creature — Spirit | Flying Whenever Shimmering Glasskite becomes the target of a spell or ability for the first time each turn, counter that spell or ability. 2/3 |
Plate Spinning | 3UU | Enchantment | Whenever you cast a spell, copy it and you may choose new targets for the copy. Then balance a card from outside the game on one of your fingertips. When that card falls or touches another card, sacrifice Plate Spinning. |