M:tG card similarity search
2U · Instant
Return all artifacts to their owners' hands. Cycling {2} ({2}, Discard this card: Draw a card.)
Name | Mana | Type | Text |
---|---|---|---|
Devour in Flames | 2R | Sorcery | As an additional cost to cast this spell, return a land you control to its owner's hand. Devour in Flames deals 5 damage to target creature or planeswalker. |
Reborn Hope | GW | Sorcery | Return target multicolored card from your graveyard to your hand. |
Hanna's Custody | 2W | Enchantment | All artifacts have shroud. (They can't be the targets of spells or abilities.) |
Cloud Cover | 2WU | Enchantment | Whenever another permanent you control becomes the target of a spell or ability an opponent controls, you may return that permanent to its owner's hand. |
Against All Odds | 3W | Sorcery | Choose one or both — • Exile target artifact or creature you control, then return it to the battlefield under its owner's control. • Return target artifact or creature card with mana value 3 or less from your graveyard to the battlefield. |
Council of Echoes | 4UU | Creature — Spirit Advisor | Flying Descend 4 — When Council of Echoes enters the battlefield, if there are four or more permanent cards in your graveyard, return up to one target nonland permanent other than Council of Echoes to its owner's hand. 4/4 |
Exit Specialist | 1U | Creature — Human Detective | Exit Specialist can't be blocked by creatures with power 3 or greater. Disguise {1}{U} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) When Exit Specialist is turned face up, return another target creature to its owner's hand. 2/1 |
Surgical Skullbomb | 1 | Artifact | {1}, Sacrifice Surgical Skullbomb: Draw a card. {2}{U}, Sacrifice Surgical Skullbomb: Return target creature to its owner's hand. Draw a card. Activate only as a sorcery. |
Ghostly Flicker | 2U | Instant | Exile two target artifacts, creatures, and/or lands you control, then return those cards to the battlefield under your control. |
Maze's End | Land | Maze's End enters the battlefield tapped. {T}: Add {C}. {3}, {T}, Return Maze's End to its owner's hand: Search your library for a Gate card, put it onto the battlefield, then shuffle. If you control ten or more Gates with different names, you win the game. |