Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Reciprocate

W · Instant

Exile target creature that dealt damage to you this turn.

Similar cards

Color identity:
NameManaTypeText
Grotag Thrasher 4RCreature — Lizard Whenever Grotag Thrasher attacks, target creature can't block this turn. 3/3
Invasion of Regatha 2RBattle — Siege (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Regatha enters the battlefield, it deals 4 damage to another target battle or opponent and 1 damage to up to one target creature.
Mage Hunters' Onslaught 2BBSorcery Destroy target creature or planeswalker. Whenever a creature blocks this turn, its controller loses 1 life.
Force of Negation 1UUInstant If it's not your turn, you may exile a blue card from your hand rather than pay this spell's mana cost. Counter target noncreature spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Magus of the Jar 3UUCreature — Human Wizard {T}, Sacrifice Magus of the Jar: Each player exiles all cards from their hand face down and draws seven cards. At the beginning of the next end step, each player discards their hand and returns to their hand each card they exiled this way. 3/3
Divine Purge 1WWSorcery Exile all artifacts and creatures with mana value 3 or less. They perpetually gain "This spell costs {2} more to cast" and "This permanent enters the battlefield tapped." For as long as each of them remain exiled, its owner may play it.
Kitesail Freebooter 1BCreature — Human Pirate Flying When Kitesail Freebooter enters the battlefield, target opponent reveals their hand. You choose a noncreature, nonland card from it. Exile that card until Kitesail Freebooter leaves the battlefield. 1/2
Predators' Hour 1BSorcery Until end of turn, creatures you control gain menace and "Whenever this creature deals combat damage to a player, exile the top card of that player's library face down. You may look at and play that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell."
Omenpath Journey 3GEnchantment When Omenpath Journey enters the battlefield, search your library for up to five land cards that have different names, exile them, then shuffle. At the beginning of your end step, choose a card at random exiled with Omenpath Journey and put it onto the battlefield tapped.
Opposition Agent 2BCreature — Human Rogue Flash You control your opponents while they're searching their libraries. While an opponent is searching their library, they exile each card they find. You may play those cards for as long as they remain exiled, and you may spend mana as though it were mana of any color to cast them. 3/2
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