M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Head to Head | W | Instant | You and target opponent play Seven Questions with the top card of that player's library. If you win, prevent all damage that would be dealt this turn by a source of your choice. (To play Seven Questions, that player looks at the card, then you ask up to six yes-or-no questions about the card that they answer truthfully. You guess the card's name—that's question seven—then the player reveals the card.) |
Restrain | 2W | Instant | Prevent all combat damage that would be dealt by target attacking creature this turn. Draw a card. |
Resistance Fighter | W | Creature — Human Soldier | Sacrifice Resistance Fighter: Prevent all combat damage target creature would deal this turn. 1/1 |
Bandage | W | Instant | Prevent the next 1 damage that would be dealt to any target this turn. Draw a card. |
Withstand | 2W | Instant | Prevent the next 3 damage that would be dealt to any target this turn. Draw a card. |
Relic of Progenitus | 1 | Artifact | {T}: Target player exiles a card from their graveyard. {1}, Exile Relic of Progenitus: Exile all graveyards. Draw a card. |
Sunstone | 3 | Artifact | {2}, Sacrifice a snow land: Prevent all combat damage that would be dealt this turn. |
Samite Sanctuary | 2W | Enchantment | {2}: Prevent the next 1 damage that would be dealt to target creature this turn. Any player may activate this ability. |
Falling Timber | 2G | Instant | Kicker—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell.) Prevent all combat damage target creature would deal this turn. If this spell was kicked, prevent all combat damage another target creature would deal this turn. |
Spirit of Resistance | 2W | Enchantment | As long as you control a permanent of each color, prevent all damage that would be dealt to you. |