Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Reckless Detective

1R · Creature — Devil Detective

Whenever Reckless Detective attacks, you may sacrifice an artifact or discard a card. If you do, draw a card and Reckless Detective gets +2/+0 until end of turn. 0/3

Similar cards

Color identity:
NameManaTypeText
Wall of Tanglecord 2Artifact Creature — Wall Defender {G}: Wall of Tanglecord gains reach until end of turn. (It can block creatures with flying.) 0/6
Aim High 1GInstant Untap target creature. It gets +2/+2 and gains reach until end of turn. (It can block creatures with flying.)
Spidery Grasp 2GInstant Untap target creature. It gets +2/+4 and gains reach until end of turn. (It can block creatures with flying.)
Steady Aim 1GInstant Untap target creature. It gets +1/+4 and gains reach until end of turn.
Brain Pry 1BSorcery Choose a nonland card name. Target player reveals their hand. That player discards a card with that name. If they can't, you draw a card.
Earthlore GEnchantment — Aura Enchant land you control Tap enchanted land: Target blocking creature gets +1/+2 until end of turn. Activate only if enchanted land is untapped.
Deathreap Ritual 2BGEnchantment Morbid — At the beginning of each end step, if a creature died this turn, you may draw a card.
Camaraderie 4GWSorcery You gain X life and draw X cards, where X is the number of creatures you control. Creatures you control get +1/+1 until end of turn.
Grafted Skullcap 4Artifact At the beginning of your draw step, draw an additional card. At the beginning of your end step, discard your hand.
Brackwater Elemental 2UCreature — Elemental When Brackwater Elemental attacks or blocks, sacrifice it at the beginning of the next end step. Unearth {2}{U} ({2}{U}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 4/4
Page 421