Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Reckless Embermage

3R · Creature — Human Wizard

{1}{R}: Reckless Embermage deals 1 damage to any target and 1 damage to itself. 2/2

Similar cards

Color identity:
NameManaTypeText
Dawnhart Disciple 1GCreature — Human Warlock Whenever another Human enters the battlefield under your control, Dawnhart Disciple gets +1/+1 until end of turn. 2/2
Priest of the Blood Rite 3BBCreature — Human Cleric When Priest of the Blood Rite enters the battlefield, create a 5/5 black Demon creature token with flying. At the beginning of your upkeep, you lose 2 life. 2/2
Riveteers Decoy 1GCreature — Human Warrior Riveteers Decoy must be blocked if able. Blitz {3}{G} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.) 3/1
Cursebound Witch BCreature — Human Warlock When Cursebound Witch dies, draft a card from Cursebound Witch's spellbook. 1/2
Eruth, Tormented Prophet 1URLegendary Creature — Human Wizard If you would draw a card, exile the top two cards of your library instead. You may play those cards this turn. 2/4
Chorus of the Tides 3UCreature — Siren Flying Heroic — Whenever you cast a spell that targets Chorus of the Tides, scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) 3/2
Mesmeric Sliver 3UCreature — Sliver All Slivers have "When this permanent enters the battlefield, you may fateseal 1." (To fateseal 1, its controller looks at the top card of an opponent's library, then they may put that card on the bottom of that library.) 2/2
Al-abara's Carpet 5Artifact {5}, {T}: Prevent all damage that would be dealt to you this turn by attacking creatures without flying.
Hamlet Captain 1GCreature — Human Warrior Whenever Hamlet Captain attacks or blocks, other Humans you control get +1/+1 until end of turn. 2/2
Dromoka's Command GWInstant Choose two — • Prevent all damage target instant or sorcery spell would deal this turn. • Target player sacrifices an enchantment. • Put a +1/+1 counter on target creature. • Target creature you control fights target creature you don't control.
Page 485