M:tG card similarity search
2B · Creature — Imp
Flying Reckless Imp can't block. Dash {1}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) 2/2
Name | Mana | Type | Text |
---|---|---|---|
Song of Totentanz | XR | Sorcery | Create X 1/1 black Rat creature tokens with "This creature can't block." Creatures you control gain haste until end of turn. |
Bartel Runeaxe | 3BRG | Legendary Creature — Giant Warrior | Vigilance Bartel Runeaxe can't be the target of Aura spells. 6/5 |
Realmbreaker's Grasp | 1W | Enchantment — Aura | Enchant artifact or creature Enchanted permanent can't attack or block, and its activated abilities can't be activated unless they're mana abilities. |
Golden-Scale Aeronaut | 4W | Creature — Dwarf Pilot | Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) Flying 2/3 |
Bound in Gold | 2W | Enchantment — Aura | Enchant permanent Enchanted permanent can't attack, block, or crew Vehicles, and its activated abilities can't be activated unless they're mana abilities. |
Intercessor's Arrest | 2W | Enchantment — Aura | Enchant permanent Enchanted permanent can't attack, block, or crew Vehicles. Its activated abilities can't be activated unless they're mana abilities. |
Heroes of the Revel | 4R | Creature — Satyr Soldier | When Heroes of the Revel enters the battlefield, create a 1/1 red Satyr creature token with "This creature can't block." Whenever you cast a spell that targets Heroes of the Revel, creatures you control get +1/+0 until end of turn. 4/4 |
Gaea's Skyfolk | GU | Creature — Elf Merfolk | Flying 2/2 |
Dunland Crebain | 2B | Creature — Bird Horror | Flying When Dunland Crebain enters the battlefield, amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) 1/1 |
Kami of Fire's Roar | 3R | Creature — Spirit | Whenever you cast a Spirit or Arcane spell, target creature can't block this turn. 2/3 |