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17 May 2024: Card library updated.

Reckless Rage

R · Instant

Reckless Rage deals 4 damage to target creature you don't control and 2 damage to target creature you control.

Similar cards

Color identity:
NameManaTypeText
Rampaging Raptor 2RRCreature — Dinosaur Trample, haste {2}{R}: Rampaging Raptor gets +2/+0 until end of turn. Whenever Rampaging Raptor deals combat damage to an opponent, it deals that much damage to target planeswalker that player controls or battle that player protects. 4/4
The Great Aerie Plane — Tarkir When you planeswalk to The Great Aerie and at the beginning of your upkeep, bolster 3. (Choose a creature with the least toughness among creatures you control and put three +1/+1 counters on it.) Whenever chaos ensues, choose up to one target creature you control and up to one target creature an opponent controls. Each of those creatures deals damage equal to its toughness to the other.
Goblin War Drums 2REnchantment Creatures you control have menace. (They can't be blocked except by two or more creatures.)
Twists and Turns GEnchantment If a creature you control would explore, instead you scry 1, then that creature explores. When Twists and Turns enters the battlefield, target creature you control explores. When a land enters the battlefield under your control, if you control seven or more lands, transform Twists and Turns.
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Skyshroud Ridgeback GCreature — Beast Fading 2 (This creature enters the battlefield with two fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) 2/3
Field Surgeon 1WCreature — Human Cleric Tap an untapped creature you control: Prevent the next 1 damage that would be dealt to target creature this turn. 1/1
Sinister Starfish 1BCreature — Starfish {T}: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.) 0/3
Dead Reckoning 1BBSorcery You may put target creature card from your graveyard on top of your library. If you do, Dead Reckoning deals damage equal to that card's power to target creature.
Sacred Boon 1WInstant Prevent the next 3 damage that would be dealt to target creature this turn. At the beginning of the next end step, put a +0/+1 counter on that creature for each 1 damage prevented this way.
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