M:tG card similarity search
R · Creature — Goblin Rogue
Haste When Reckless Ringleader enters the battlefield, choose a creature card in your hand. It perpetually gains haste. 1/1
Name | Mana | Type | Text |
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Inner-Flame Acolyte | 1RR | Creature — Elemental Shaman | When Inner-Flame Acolyte enters the battlefield, target creature gets +2/+0 and gains haste until end of turn. Evoke {R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) 2/2 |
Torch Courier | R | Creature — Goblin | Haste Sacrifice Torch Courier: Another target creature gains haste until end of turn. 1/1 |
Village Reavers | Creature — Werewolf | Wolves and Werewolves you control have haste. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 5/4 | |
Bloodbraid Elf | 2RG | Creature — Elf Berserker | Haste Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) 3/2 |
Goatnapper | 2R | Creature — Goblin Rogue | When Goatnapper enters the battlefield, untap target Goat and gain control of it until end of turn. It gains haste until end of turn. 2/2 |
Hotfoot Gnome | 2R | Artifact Creature — Gnome | Haste {T}: Another target creature gains haste until end of turn. 3/1 |
Serpentine Kavu | 4G | Creature — Kavu | {R}: Serpentine Kavu gains haste until end of turn. 4/4 |
Axgard Cavalry | 1R | Creature — Dwarf Berserker | {T}: Target creature gains haste until end of turn. 2/2 |
Trailblazing Historian | 1R | Creature — Human Shaman | Haste {T}: Another target creature gains haste until end of turn. 1/3 |
Scampering Scorcher | 3R | Creature — Elemental | When Scampering Scorcher enters the battlefield, create two 1/1 red Elemental creature tokens. Elementals you control gain haste until end of turn. (They can attack and {T} this turn.) 1/1 |