M:tG card similarity search
R · Creature — Human Rogue Werewolf
At the beginning of each upkeep, if no spells were cast last turn, transform Reckless Waif. 1/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Will, Scion of Peace | 1WU | Legendary Creature — Human Wizard | Vigilance {T}: Spells you cast this turn that are white and/or blue cost {X} less to cast, where X is the amount of life you gained this turn. Activate only as a sorcery. 2/4 |
| Thornscape Familiar | 1G | Creature — Insect | Red spells and white spells you cast cost {1} less to cast. 2/1 |
| Nimble Pilferer | 1B | Creature — Human Rogue | Flash 2/1 |
| Acolyte of Bahamut | 1G | Legendary Enchantment — Background | Commander creatures you own have "The first Dragon spell you cast each turn costs {2} less to cast." |
| Herald of Kozilek | 1UR | Creature — Eldrazi Drone | Devoid (This card has no color.) Colorless spells you cast cost {1} less to cast. 2/4 |
| Aplan Mortarium | Plane — Alfava Metraxis | Byzantium Radiation — At the beginning of your upkeep, put an exposure counter on Aplan Mortarium. Then you lose life equal to the number of exposure counters on it. Whenever chaos ensues, create two 2/2 black Alien Angel artifact creature tokens with first strike, vigilance, and "Whenever an opponent casts a creature spell, this permanent isn't a creature until end of turn." | |
| Tetravus | 6 | Artifact Creature — Construct | Flying Tetravus enters the battlefield with three +1/+1 counters on it. At the beginning of your upkeep, you may remove any number of +1/+1 counters from Tetravus. If you do, create that many 1/1 colorless Tetravite artifact creature tokens. They each have flying and "This creature can't be enchanted." At the beginning of your upkeep, you may exile any number of tokens created with Tetravus. If you do, put that many +1/+1 counters on Tetravus. 1/1 |
| Estrid's Invocation | 2U | Enchantment | You may have Estrid's Invocation enter the battlefield as a copy of an enchantment you control, except it has "At the beginning of your upkeep, you may exile this enchantment. If you do, return it to the battlefield under its owner's control." |
| Blessed Wine | 1W | Instant | You gain 1 life. Draw a card at the beginning of the next turn's upkeep. |
| Frenzied Fugue | 3R | Enchantment — Aura | Enchant permanent When Frenzied Fugue enters the battlefield or at the beginning of your upkeep, gain control of enchanted permanent until end of turn. Untap that permanent. It gains haste until end of turn. |