M:tG card similarity search
2GW · Enchantment
Black creatures can't attack unless their controller sacrifices a land for each black creature they control that's attacking. (This cost is paid as attackers are declared.)
| Name | Mana | Type | Text | 
|---|---|---|---|
| Merchant Ship | U | Creature — Human | Merchant Ship can't attack unless defending player controls an Island. Whenever Merchant Ship attacks and isn't blocked, you gain 2 life. When you control no Islands, sacrifice Merchant Ship. 0/2 | 
| Orcish Conscripts | R | Creature — Orc | Orcish Conscripts can't attack unless at least two other creatures attack. Orcish Conscripts can't block unless at least two other creatures block. 2/2 | 
| Red Cliffs Armada | 4U | Creature — Human Soldier | Red Cliffs Armada can't attack unless defending player controls an Island. 5/4 | 
| Wu Warship | 2U | Creature — Human Soldier | Wu Warship can't attack unless defending player controls an Island. 3/3 | 
| Zhou Yu, Chief Commander | 5UU | Legendary Creature — Human Soldier | Zhou Yu, Chief Commander can't attack unless defending player controls an Island. 8/8 | 
| Qal Sisma Behemoth | 2R | Creature — Ogre Warrior | Qal Sisma Behemoth can't attack or block unless you pay {2}. 5/5 | 
| Excise | XW | Instant | Exile target attacking creature unless its controller pays {X}. | 
| Martyred Rusalka | W | Creature — Spirit | {W}, Sacrifice a creature: Target creature can't attack this turn. 1/1 | 
| Cowed by Wisdom | W | Enchantment — Aura | Enchant creature Enchanted creature can't attack or block unless its controller pays {1} for each card in your hand. | 
| Jackal Familiar | R | Creature — Jackal | Jackal Familiar can't attack or block alone. 2/2 |