Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Recon Craft Theta

4 · Artifact — Vehicle

Flying When Recon Craft Theta enters the battlefield, create a 0/0 blue Alien creature token. Put a +1/+1 counter on it. Whenever Recon Craft Theta attacks, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) Crew 2 4/4

Similar cards

Color identity:
NameManaTypeText
Drogskol Cavalry 5WWCreature — Spirit Knight Flying Whenever another Spirit enters the battlefield under your control, you gain 2 life. {3}{W}: Create a 1/1 white Spirit creature token with flying. 4/4
Lawless Broker 2BCreature — Aetherborn Rogue When Lawless Broker dies, put a +1/+1 counter on target creature you control. 3/2
Amok 1REnchantment {1}, Discard a card at random: Put a +1/+1 counter on target creature.
Sparring Construct 1Artifact Creature — Construct When Sparring Construct dies, put a +1/+1 counter on target creature you control. 1/1
Nissa, Voice of Zendikar 1GGLegendary Planeswalker — Nissa [+1]: Create a 0/1 green Plant creature token. [−2]: Put a +1/+1 counter on each creature you control. [−7]: You gain X life and draw X cards, where X is the number of lands you control. Loyalty 3
Saw 1BSorcery Destroy target creature. Its controller creates two 1/2 red Half creature tokens.
Poppet Stitcher 2UCreature — Human Wizard Whenever you cast an instant or sorcery spell, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.) At the beginning of your upkeep, if you control three or more creature tokens, you may transform Poppet Stitcher. 2/3
Give 2GSorcery Put three +1/+1 counters on target creature. Fuse (You may cast one or both halves of this card from your hand.)
Overseer of Vault 76 2WLegendary Creature — Human Advisor First Contact — Whenever Overseer of Vault 76 or another creature with power 3 or less enters the battlefield under your control, put a quest counter on Overseer of Vault 76. At the beginning of combat on your turn, you may remove three quest counters from among permanents you control. When you do, put a +1/+1 counter on each creature you control and they gain vigilance until end of turn. 3/3
Goblin Scouts 3RRSorcery Create three 1/1 red Goblin Scout creature tokens with mountainwalk. (They can't be blocked as long as defending player controls a Mountain.)
Page 249