M:tG card similarity search
4 · Artifact — Vehicle
Flying When Recon Craft Theta enters the battlefield, create a 0/0 blue Alien creature token. Put a +1/+1 counter on it. Whenever Recon Craft Theta attacks, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) Crew 2 4/4
| Name | Mana | Type | Text |
|---|---|---|---|
| Foul Spirit | 2B | Creature — Spirit | Flying When Foul Spirit enters the battlefield, sacrifice a land. 3/2 |
| Starlit Angel | 3WW | Creature — Angel | Flying 3/4 |
| Tormented Angel | 3W | Creature — Angel | Flying 1/5 |
| Benalish Lancer | 2W | Creature — Human Knight | Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.) If Benalish Lancer was kicked, it enters the battlefield with two +1/+1 counters on it and with first strike. 2/2 |
| Tasha, the Witch Queen | 3UB | Legendary Planeswalker — Tasha | Whenever you cast a spell you don't own, create a 3/3 black Demon creature token. [+1]: Draw a card. For each opponent, exile up to one target instant or sorcery card from that player's graveyard and put a page counter on it. [−3]: You may cast a spell from among cards in exile with page counters on them without paying its mana cost. Tasha, the Witch Queen can be your commander. Loyalty 4 |
| Syndicate Recruiter | 2UB | Creature — Vampire Rogue | Flying Ward {1} Whenever Syndicate Recruiter enters the battlefield, mill four cards. Then if there are five or more mana values among cards in your graveyard, conjure a card named Dig Up the Body into your hand. 4/5 |
| Daring Piracy | 2R | Enchantment | At the beginning of combat on your turn, create a 1/1 red Pirate creature token with menace and haste. Exile it at the beginning of the next end step. |
| Diabolical Salvation | 2RRRR | Instant | Split second Create four 4/4 red Devil creature tokens with haste and "When this creature dies, create a colorless Treasure artifact token with '{T}, Sacrifice this artifact: Add one mana of any color.'" Sacrifice the Devil tokens at the beginning of the next end step. |
| Assault Griffin | 3W | Creature — Griffin | Flying 3/2 |
| Enforcer Griffin | 4W | Creature — Griffin | Flying 3/4 |