Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Reconnaissance

W · Enchantment

{0}: Remove target attacking creature you control from combat and untap it.

Similar cards

Color identity:
NameManaTypeText
Seasoned Marshal 2WWCreature — Human Soldier Whenever Seasoned Marshal attacks, you may tap target creature. 2/2
Bloodrage Alpha 3RCreature — Wolf When Bloodrage Alpha enters the battlefield, choose one — * Another target Wolf or Werewolf you control fights target creature you don't control. * You get a one-time boon with "When you cast a Wolf or Werewolf spell, it gains 'When this creature enters the battlefield, it fights up to one target creature you don't control.'" 4/4
Lavakin Brawler 3RCreature — Elemental Warrior Whenever Lavakin Brawler attacks, it gets +1/+0 until end of turn for each Elemental you control. 2/4
Guard Change 1GInstant — Adventure Create a Monster Role token attached to target creature you control. (Enchanted creature gets +1/+1 and has trample.)
Porcelain Zealot 3WCreature — Phyrexian Soldier At the beginning of combat on your turn, target creature you control gets +1/+1 until end of turn. If that creature has toxic, instead it gets +2/+2 until end of turn. 2/3
A-Sigil of Myrkul 1BEnchantment At the beginning of combat on your turn, mill a card. When you do, if there are four or more creature cards in your graveyard, put a +1/+1 counter on target creature you control and it gains deathtouch until end of turn. (To mill a card, put the top card of your library into your graveyard.)
Sigil of Myrkul 2BEnchantment At the beginning of combat on your turn, mill a card. When you do, if there are four or more creature cards in your graveyard, put a +1/+1 counter on target creature you control and it gains deathtouch until end of turn. (To mill a card, put the top card of your library into your graveyard.)
Skyrider Patrol 2GUCreature — Elf Scout Flying At the beginning of combat on your turn, you may pay {G}{U}. When you do, put a +1/+1 counter on another target creature you control, and that creature gains flying until end of turn. 2/3
Mirkwood Channeler 3GCreature — Elf Druid At the beginning of combat on your turn, target Elf you control gains trample and gets +X/+X until end of turn, where X is the number of Forests you control. 3/3
Banners Raised RInstant Creatures you control get +1/+0 until end of turn.
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