Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Reconnaissance

W · Enchantment

{0}: Remove target attacking creature you control from combat and untap it.

Similar cards

Color identity:
NameManaTypeText
Everflowing Chalice 0Artifact Multikicker {2} (You may pay an additional {2} any number of times as you cast this spell.) Everflowing Chalice enters the battlefield with a charge counter on it for each time it was kicked. {T}: Add {C} for each charge counter on Everflowing Chalice.
The Master, Mesmerist 2UBLegendary Creature — Time Lord Rogue {T}: Target creature an opponent controls with power less than or equal to The Master's power gains skulk until end of turn. Goad it. (A creature with skulk can't be blocked by creatures with greater power.) Whenever a creature with skulk deals combat damage to one of your opponents, put a +1/+1 counter on The Master and draw a card. 3/3
Aggressive Mammoth 3GGGCreature — Elephant Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Other creatures you control have trample. 8/8
Broodbirth Viper 4UCreature — Snake Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) Whenever Broodbirth Viper deals combat damage to a player, you may draw a card. 3/3
Zhuge Jin, Wu Strategist 1UULegendary Creature — Human Advisor {T}: Target creature can't be blocked this turn. Activate only during your turn, before attackers are declared. 1/1
Trygon Predator 1GUCreature — Beast Flying Whenever Trygon Predator deals combat damage to a player, you may destroy target artifact or enchantment that player controls. 2/3
In Oketra's Name 1WInstant Zombies you control get +2/+1 until end of turn. Other creatures you control get +1/+1 until end of turn.
Gossamer Chains WWEnchantment Return Gossamer Chains to its owner's hand: Prevent all combat damage that would be dealt by target unblocked creature this turn.
Borrowed Grace 2WInstant Escalate {1}{W} (Pay this cost for each mode chosen beyond the first.) Choose one or both — • Creatures you control get +2/+0 until end of turn. • Creatures you control get +0/+2 until end of turn.
Inspire Awe 3GInstant Prevent all combat damage that would be dealt this turn except combat damage that would be dealt by enchanted creatures and enchantment creatures. Scry 2.
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