M:tG card similarity search
W · Enchantment
{0}: Remove target attacking creature you control from combat and untap it.
| Name | Mana | Type | Text |
|---|---|---|---|
| RMS Titanic | 3R | Legendary Artifact — Vehicle | Flying, trample When RMS Titanic deals combat damage to a player, sacrifice it and create that many Treasure tokens. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) 7/1 |
| Arm with Aether | 2U | Sorcery | Until end of turn, creatures you control gain "Whenever this creature deals damage to an opponent, you may return target creature that player controls to its owner's hand." |
| Curfew | U | Instant | Each player returns a creature they control to its owner's hand. |
| Pass the Torch | 1R | Instant | Pass the Torch deals 2 damage to any target. Choose a creature card in your hand. It perpetually gains "Whenever this creature deals combat damage to a player, you may cast target card named Pass the Torch from your graveyard without paying its mana cost. If you do, this creature perpetually loses this ability". |
| Fight Rigging | 2G | Enchantment | Hideaway 5 (When this enchantment enters the battlefield, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.) At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Then if you control a creature with power 7 or greater, you may play the exiled card without paying its mana cost. |
| Kill-Zone Acrobat | 2B | Creature — Human Soldier | Whenever Kill-Zone Acrobat attacks, you may sacrifice another creature or artifact. If you do, Kill-Zone Acrobat gains flying until end of turn. 3/2 |
| Rites of Initiation | R | Instant | Discard any number of cards at random. Creatures you control get +1/+0 until end of turn for each card discarded this way. |
| Bloodsoaked Champion | B | Creature — Human Warrior | Bloodsoaked Champion can't block. Raid — {1}{B}: Return Bloodsoaked Champion from your graveyard to the battlefield. Activate only if you attacked this turn. 2/1 |
| Cannibalize | 1B | Sorcery | Choose two target creatures controlled by the same player. Exile one of those creatures and put two +1/+1 counters on the other. |
| Conclave Evangelist | 3G/WG/W | Creature — Elephant Cleric | Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) Whenever Conclave Evangelist deals combat damage to a player, create a token that's a copy of Conclave Evangelist. 4/4 |