Card Codex

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17 May 2024: Card library updated.

Red Death, Shipwrecker

UR · Legendary Creature — Crab Mutant

Alluring Eyes — {T}: Goad target creature an opponent controls. That player draws a card. You add {R}. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) 1/3

Similar cards

Color identity:
NameManaTypeText
Merchant of Secrets 2UCreature — Human Wizard When Merchant of Secrets enters the battlefield, draw a card. 1/1
Tariff 1WSorcery Each player sacrifices the creature they control with the highest mana value unless they pay that creature's mana cost. If two or more creatures a player controls are tied for highest, that player chooses one.
Bureaucracy 3UUEnchantment Pursuant to subsection 3.1(4) of Richard's Rules of Order, at the beginning of the upkeep of each participant in this game of the Magic: The Gathering® trading card game (hereafter known as "PLAYER"), that PLAYER performs all actions in the sequence of previously added actions (hereafter known as "ACTION QUEUE"), in the order those actions were added, then adds another action to the end of the ACTION QUEUE. All actions must be simple physical or verbal actions that a player can perform while sitting in a chair, without jeopardizing the health and security of said PLAYER. When any PLAYER does not perform all the prescribed actions in the correct order, sacrifice Bureaucracy and said PLAYER discards their complement of cards in hand (hereafter known as "HAND").
Mental Discipline 1UUEnchantment {1}{U}, Discard a card: Draw a card.
Oread of Mountain's Blaze 1REnchantment Creature — Nymph {2}{R}, Discard a card: Draw a card. 1/3
Deadeye Harpooner 2WCreature — Dwarf Warrior Revolt — When Deadeye Harpooner enters the battlefield, if a permanent you controlled left the battlefield this turn, destroy target tapped creature an opponent controls. 2/2
Archfiend of Sorrows 5BBCreature — Demon Flying When Archfiend of Sorrows enters the battlefield, creatures your opponents control get -2/-2 until end of turn. Unearth {3}{B}{B} ({3}{B}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 4/5
Glorybringer 3RRCreature — Dragon Flying, haste You may exert Glorybringer as it attacks. When you do, it deals 4 damage to target non-Dragon creature an opponent controls. (An exerted creature won't untap during your next untap step.) 4/4
Instigator 1BCreature — Human Spellshaper {1}{B}{B}, {T}, Discard a card: Creatures target player controls attack this turn if able. 1/1
Glass Casket 1WArtifact When Glass Casket enters the battlefield, exile target creature an opponent controls with mana value 3 or less until Glass Casket leaves the battlefield.
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