M:tG card similarity search
W · Enchantment — Aura
Enchant creature Enchanted creature can't be blocked by red creatures. Enchanted creature gets +2/+2 as long as an opponent controls a red permanent.
Name | Mana | Type | Text |
---|---|---|---|
Arcane Flight | U | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+1 and has flying. |
Magefire Wings | UR | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+0 and has flying. |
Nimbus Wings | 1W | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+2 and has flying. |
One With the Wind | 1U | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2 and has flying. |
Spectral Flight | 1U | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2 and has flying. |
Wings of Hope | WU | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+3 and has flying. |
Martial Impetus | 2W | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+1 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) Whenever enchanted creature attacks, each other creature that's attacking one of your opponents gets +1/+1 until end of turn. |
Drake Umbra | 4U | Enchantment — Aura | Enchant creature Enchanted creature gets +3/+3 and has flying. Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) |
Bursting Beebles | 2U | Creature — Beeble | Bursting Beebles can't be blocked as long as defending player controls two or more nonland permanents that share an artist. 2/2 |
Fealty to the Realm | 4U | Enchantment — Aura | Enchant creature When Fealty to the Realm enters the battlefield, you become the monarch. The monarch controls enchanted creature. Enchanted creature attacks each combat if able and can't attack you. |