Card Codex

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17 May 2024: Card library updated.

Redcap Heelslasher

3R · Creature — Goblin Rogue

Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) First strike 2/3

Similar cards

Color identity:
NameManaTypeText
Mudbutton Torchrunner 2RCreature — Goblin Warrior When Mudbutton Torchrunner dies, it deals 3 damage to any target. 1/1
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Hulking Goblin 1RCreature — Goblin Hulking Goblin can't block. 2/2
Crimson Acolyte 1WCreature — Human Cleric Protection from red {W}: Target creature gains protection from red until end of turn. 1/1
Thermal Glider 2WCreature — Human Rebel Flying, protection from red 2/1
Angel of Destiny 3WWCreature — Angel Cleric Flying, double strike Whenever a creature you control deals combat damage to a player, you and that player each gain that much life. At the beginning of your end step, if you have at least 15 life more than your starting life total, each player Angel of Destiny attacked this turn loses the game. 2/6
Goblin Artillery 1RRCreature — Goblin Warrior {T}: Goblin Artillery deals 2 damage to any target and 3 damage to you. 1/3
Tok-Tok, Volcano Born Legendary Creature — Goblin Shaman Protection from red If a red source would deal damage to a player, it deals that much damage plus 1 to that player instead. 2/2
Cruel Feeding BInstant Strive — This spell costs {2}{B} more to cast for each target beyond the first. Any number of target creatures each get +1/+0 and gain lifelink until end of turn. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)
Vial Smasher the Fierce 1BRLegendary Creature — Goblin Berserker Whenever you cast your first spell each turn, choose an opponent at random. Vial Smasher the Fierce deals damage equal to that spell's mana value to that player or a planeswalker that player controls. Partner (You can have two commanders if both have partner.) 2/3
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