M:tG card similarity search
3R · Creature — Goblin Rogue
Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) First strike 2/3
Name | Mana | Type | Text |
---|---|---|---|
Goblin Bird-Grabber | 1R | Creature — Goblin | {R}: Goblin Bird-Grabber gains flying until end of turn. Activate only if you control a creature with flying. 2/1 |
Infinite Authority | WWW | Enchantment — Aura | Enchant creature Whenever enchanted creature blocks or becomes blocked by a creature with toughness 3 or less, destroy the other creature at end of combat. At the beginning of the next end step, if that creature was destroyed this way, put a +1/+1 counter on the first creature. |
Hate Weaver | 1B | Creature — Zombie Wizard | {2}: Target blue or red creature gets +1/+0 until end of turn. 2/1 |
Cerulean Drake | 1U | Creature — Drake | Flying Protection from red (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything red.) Sacrifice Cerulean Drake: Counter target spell that targets you. 1/1 |
Goblin Airbrusher | 1R | Creature — Goblin Employee | Whenever you place a sticker, create a Treasure token. If it's an art sticker, instead create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.") 2/1 |
Oath of Lieges | 1W | Enchantment | At the beginning of each player's upkeep, that player chooses target player who controls more lands than they do and is their opponent. The first player may search their library for a basic land card, put that card onto the battlefield, then shuffle. |
Simon, Wild Magic Sorcerer | 2U | Legendary Creature — Human Elf Shaman | Whenever you cast an instant or sorcery spell with mana value 3 or greater, roll a d20. 1-9 | Each player draws a card. 10-19 | You draw a card. 20 | Copy that spell. You may choose new targets for the copy. 1/1 |
Young Pyromancer | 1R | Creature — Human Shaman | Whenever you cast an instant or sorcery spell, create a 1/1 red Elemental creature token. 2/1 |
Comet, Stellar Pup | 2RW | Legendary Planeswalker — Comet | [0]: Roll a six-sided die. 1 or 2 — [+2], then create two 1/1 green Squirrel creature tokens. They gain haste until end of turn. 3 — [−1], then return a card with mana value 2 or less from your graveyard to your hand. 4 or 5 — Comet, Stellar Pup deals damage equal to the number of loyalty counters on him to a creature or player, then [−2]. 6 — [+1], and you may activate Comet, Stellar Pup's loyalty ability two more times this turn. Loyalty 5 |
Night Shift of the Living Dead | 3B | Enchantment | After you roll a die, you may pay 1 life. If you do, increase or decrease the result by 1. Do this only once each turn. Whenever you roll a 6, create a 2/2 black Zombie Employee creature token. |