M:tG card similarity search
3R · Creature — Goblin Rogue
Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) First strike 2/3
Name | Mana | Type | Text |
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Curate | 1U | Instant | Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) Draw a card. |
Discovery | 1U/B | Sorcery | Surveil 2, then draw a card. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) |
Poetic Ingenuity | 2R | Enchantment | Whenever one or more Dinosaurs you control attack, create that many Treasure tokens. Whenever you cast an artifact spell, create a 3/1 red Dinosaur creature token. This ability triggers only once each turn. |
Champion of Arashin | 3W | Creature — Dog Warrior | Lifelink (Damage dealt by this creature also causes you to gain that much life.) 3/2 |
Bombardment | R | Sorcery | Until end of turn, cards you own that aren't on the battlefield lose all card types, costs, names, and abilities and become red sorceries named Missile that cost {R} with "Missile deals 2 damage to any target." |
Bellowsbreath Ogre | 2R | Artifact Creature — Ogre Shaman | Starting intensity 1 Whenever Bellowsbreath Ogre attacks, it deals damage equal to its intensity to any target. Then Bellowsbreath Ogre intensifies by 1. 3/3 |
Boiling Earth | 1R | Sorcery | Boiling Earth deals 1 damage to each creature your opponents control. Awaken 4—{6}{R} (If you cast this spell for {6}{R}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) |
Bulwark Giant | 5W | Creature — Giant Soldier | When Bulwark Giant enters the battlefield, you gain 5 life. 3/6 |
Dragonborn Champion | 2RG | Creature — Dragon Warrior | Trample Whenever a source you control deals 5 or more damage to a player, draw a card. 5/3 |
Shoulder to Shoulder | 2W | Sorcery | Support 2. (Put a +1/+1 counter on each of up to two target creatures.) Draw a card. |