Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Redeem

1W · Instant

Prevent all damage that would be dealt this turn to up to two target creatures.

Similar cards

Color identity:
NameManaTypeText
Ravager of the Fells Creature — Werewolf Trample Whenever this creature transforms into Ravager of the Fells, it deals 2 damage to target opponent or planeswalker and 2 damage to up to one target creature that player or that planeswalker's controller controls. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ravager of the Fells. 4/4
Uthgardt Fury 1RREnchantment When Uthgardt Fury enters the battlefield, it deals 4 damage to any target. Damage isn't removed from creatures your opponents control during cleanup steps.
Incremental Blight 3BBSorcery Put a -1/-1 counter on target creature, two -1/-1 counters on another target creature, and three -1/-1 counters on a third target creature.
Nissa's Chosen GGCreature — Elf Warrior If Nissa's Chosen would die, put it on the bottom of its owner's library instead. 2/3
Slice from the Shadows XBInstant This spell can't be countered. (This includes by the ward ability.) Target creature gets -X/-X until end of turn.
Coordinated Assault RInstant Up to two target creatures each get +1/+0 and gain first strike until end of turn.
Fiery Emancipation 3RRREnchantment If a source you control would deal damage to a permanent or player, it deals triple that damage to that permanent or player instead.
Suspend UInstant Exile target creature and put two time counters on it. If it doesn't have suspend, it gains suspend. (At the beginning of its owner's upkeep, they remove a time counter. When the last is removed, they may play it without paying its mana cost. If it's a creature, it has haste.)
Sulfuric Vapors 3REnchantment If a red spell would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead.
Personal Decoy 5WUPlaneswalker — Duck Personal Decoy enters the battlefield with a number of loyalty counters on it equal to your life total. If it would leave the battlefield, exile it instead of putting it anywhere else. You can't be attacked. [+1]: You gain 1 life. [−4]: Draw a card. Loyalty *
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