M:tG card similarity search
2WW · Creature — Vampire Cleric
Lifelink Coven — Whenever Redemption Choir enters the battlefield or attacks, if you control three or more creatures with different powers, return target permanent card with mana value 3 or less from your graveyard to the battlefield. 3/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Enhanced Awareness | 4U | Instant | Draw three cards, then discard a card. |
| Rain of Revelation | 3U | Instant | Draw three cards, then discard a card. |
| Sift | 3U | Sorcery | Draw three cards, then discard a card. |
| Mardu Roughrider | 2RWB | Creature — Orc Warrior | Whenever Mardu Roughrider attacks, target creature can't block this turn. 5/4 |
| Aether Chaser | 1R | Creature — Human Artificer | First strike When Aether Chaser enters the battlefield, you get {E}{E} (two energy counters). Whenever Aether Chaser attacks, you may pay {E}{E}. If you do, create a 1/1 colorless Servo artifact creature token. 2/1 |
| Stoic Rebuttal | 1UU | Instant | Metalcraft — This spell costs {1} less to cast if you control three or more artifacts. Counter target spell. |
| Roxanne, Starfall Savant | 3RG | Legendary Creature — Cat Druid | Whenever Roxanne, Starfall Savant enters the battlefield or attacks, create a tapped colorless artifact token named Meteorite with "When Meteorite enters the battlefield, it deals 2 damage to any target" and "{T}: Add one mana of any color." Whenever you tap an artifact token for mana, add one mana of any type that artifact token produced. 4/3 |
| Ravnica at War | 3W | Sorcery | Exile all multicolored permanents. |
| Mayhem Patrol | 1R | Creature — Devil Warrior | Menace (This creature can't be blocked except by two or more creatures.) Whenever Mayhem Patrol attacks, target creature gets +1/+0 until end of turn. Blitz {1}{R} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.) 1/2 |
| Norn's Dominion | Plane — New Phyrexia | When you planeswalk away from Norn's Dominion, destroy each nonland permanent without a fate counter on it, then remove all fate counters from all permanents. Whenever chaos ensues, you may put a fate counter on target permanent. |