M:tG card similarity search
1G · Creature — Elf Warrior
Trample Whenever an enchantment enters the battlefield under your control, you may pay {2}. If you do, return Redtooth Vanguard from your graveyard to your hand. 3/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Marshal's Anthem | 2WW | Enchantment | Multikicker {1}{W} (You may pay an additional {1}{W} any number of times as you cast this spell.) Creatures you control get +1/+1. When Marshal's Anthem enters the battlefield, return up to X target creature cards from your graveyard to the battlefield, where X is the number of times Marshal's Anthem was kicked. |
| Vildin-Pack Alpha | Creature — Werewolf | Whenever a Werewolf enters the battlefield under your control, you may transform it. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Vildin-Pack Alpha. 4/3 | |
| Kunoros, Hound of Athreos | 1WB | Legendary Creature — Dog | Vigilance, menace, lifelink Creature cards in graveyards can't enter the battlefield. Players can't cast spells from graveyards. 3/3 |
| Wren's Run Packmaster | 3G | Creature — Elf Warrior | Champion an Elf (When this creature enters the battlefield, sacrifice it unless you exile another Elf you control. When this creature leaves the battlefield, that card returns to the battlefield.) {2}{G}: Create a 2/2 green Wolf creature token. Wolves you control have deathtouch. 5/5 |
| Sea Drake | 2U | Creature — Drake | Flying When Sea Drake enters the battlefield, return two target lands you control to their owner's hand. 4/3 |
| Polar Kraken | 8UUU | Creature — Kraken | Trample Polar Kraken enters the battlefield tapped. Cumulative upkeep—Sacrifice a land. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) 11/11 |
| Bestial Fury | 2R | Enchantment — Aura | Enchant creature When Bestial Fury enters the battlefield, draw a card at the beginning of the next turn's upkeep. Whenever enchanted creature becomes blocked, it gets +4/+0 and gains trample until end of turn. |
| The Mirari Conjecture | 4U | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Return target instant card from your graveyard to your hand. II — Return target sorcery card from your graveyard to your hand. III — Until end of turn, whenever you cast an instant or sorcery spell, copy it. You may choose new targets for the copy. |
| Invasion of Xerex | 2WU | Battle — Siege | (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Xerex enters the battlefield, return up to one target creature to its owner's hand. |
| Unseal the Necropolis | 2B | Instant | Each player mills three cards. Then you return up to two creature cards from your graveyard to your hand. (To mill three cards, a player puts the top three cards of their library into their graveyard.) |